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Originally Posted by cah
jolt use ssh - but not shared so only you can fiddle with your own services that are running.
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Jolt' website says they offer SSH access on there shared servers. When I say shared servers I mean there is more then one game server user allocated resources on that server.
You will all have your own login', but you quite easily "walk around the server" and possibly snoop at other users files if they have not set the correct permissions.
We do not offer SSH access as anything the user needs to do can be done using our web interface and FTP. I'd rather not spend all my time "policing" the servers making sure users are not installing / running programs they should not.
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Originally Posted by cah
It is true though -ssh does allow for large levels of abuse if you know what you are doing but for counterstrike, the number of times a beef server, clanplanet or DG one have been unavailable for matches due to updates is irritating.
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I can't really comment on this as we don't host Counter Strike servers.
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Originally Posted by cah
I think jolt regularly check their servers for capacity alterations - and it is easy enough to check via a html interface. They can get status of every server and check actual slots versus authorised slots and if actual is greater it can be flagged and they can correct it or deal with the matter harshly as it would contravene terms and conditions.
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Our system checks every few hours to make sure people are obeying the rules, if there not, there sent an email.