Many Moons ago myself and Michael came up with an explination about how these types of games run and what to expect and the impact with the interent, and the jargon to go with it.
Unfortunatly its a rather large post and i shall be updating this thread with all the information.
Contents
Introduction & Tickrate
CL_UPDATERATE & CL_CMDRATE AND FPS
RATEs
CHOKE AND LOSS
NETGRAPH
at this time you can read it here.
It is also on Michael's webby, as we did both create this artical along time ago
Please excuse the reserved replys as this will be a long thread too long for each post
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, as we did both create this artical along time ago



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