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Thread: text-based games?

  1. #1

    text-based games?

    I was surprised to find many old mates still playing MUDs when I went back for a visit, and some of the old ones I used to visit have actually grown a little since my last visit in the 90s.

    I'm sure many went under, but there seems to be a retro scene of text-based gaming standing up tall enough to be considered subculture.

    I'll have to admit, I've succumbed to my fair share of free remakes of Lemonade Stand, as well.

    So, does anyone have a verdict?

    Will text-based die like disco, or will it thrive throughout time?

  2. #2
    Bloody hell, you sure do want to advertise, don't you? Thanks for digging up all those old threads by the way, makes the 'latest posts' page so much more exciting to read.

    And on topic, no, text-based muds will not die - they're not susceptible to the same 'omfg lenseflare wow' factor that visual worlds are, so you have developers and audiences who are both willing to put in the time to make them work. Imaginations are far more powerful than the best graphics cards; well, at least not until the next major change in technology.
    Last edited by burble; 10th October 2007 at 01:41 PM.

  3. #3
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    User will be ungaged in around 78 hours from this post.

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  4. #4
    But to be fair, he does provide 15,000 MB for $6.66. There must be a good few yards of jokes to get out of that.

  5. #5
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  6. #6
    Look, I admit, I should have paid closer attention to the habits here by lurking more first.

    I've been on many forums, all with different habits.

    I saw about 15 threads that had wide gaps between posts, and everyone seemed to keep a light attitude about things, plus many of the forums do not seem to cycle new posts very often, so I think that it is reasonable to consider offering me the benefit of the doubt that it was logical to assume that this forum had light views on dead threads.

    If something exists in the FAQ or ToS that I have missed about at what stage a thread is considered dead, then I apologize and missed it, although either way, I posted because I was interested in the topic, not to rush to receive any benefits.

    I understand now what has happened and why those of you who are frustrated are so, but I think you will find that I intend to be an active and beneficial member of the community.

    I went what I thought was at length to make sure that I lurked well enough to understand the courtesies and etiquette here, and incorrectly assumed based on what I saw that this forum was casual in thread-resurrection.

    I do apologize, and have stopped since I first noticed a comment informing me of otherwise, and I hope that we can resolve this peacefully.

    I will love to to be positively active here in this community, and look to give much more back than I receive.

    Is there anything that I can do to expedite a resolution?

    Thank you, either way.

    Ontopic:

    Quote Originally Posted by burble View Post
    And on topic, no, text-based muds will not die - they're not susceptible to the same 'omfg lenseflare wow' factor that visual worlds are, so you have developers and audiences who are both willing to put in the time to make them work. Imaginations are far more powerful than the best graphics cards; well, at least not until the next major change in technology.
    OK, that's what I'm hoping stays true, too.

    What I'm thinking is that new advances in MODs to open source software such as phpBB will make for easier ways for text-based developers to multiply the fun factor from creations spawned of those imaginations.

    Slightly off-topic, that is if I am not banned (sigh), would anyone be interested in playing a forum-based RPG here?

    I could storytell or play as a player character, either way, if anyone would be interested.

    This is also assuming that such would not defeat or compromise any purposes of webhostchat.
    Last edited by MarbleHost.com; 10th October 2007 at 03:31 PM.

  7. #7
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    Hi MarbleHost,

    Just a friendly reminder to lurk a bit more. I logged on today and saw 10+ threads with the latest post by you, all in a row... Which could be interpreted as SPAMtastic behaviour.

    I may remove one or two of your threads/posts, but on the whole, I think I should be able to leave them be. Please keep post frequency and content in mind.

    Thanks.
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    Last edited by JSamuel; 10th October 2007 at 03:40 PM.

  8. #8
    It's pretty simple - as long as posts have some relevance to other members of the forum, people won't mind. We just get annoyed when people start posting crap in the hope they'll be given web host status.

    Although it's slightly ironic really - thanks to the wonders of google, your company's name will now forever be linked with post spamming. And playing Wii games badly

    Iirc, there are already lots of open source MUD bases, and have been for quite some time. A good MUD doesn't come from the codebase (although that helps) - it comes from investing hundreds of hours building the actual gameplay, and that can't be open sourced.

  9. #9
    Oh, don't get me wrong, I agree.

    The focus of that point was not open source so much as MODs that already exist for various types of forums that would take loads more DikuMUD or similar coding.

    And JSamuel and all else, thank you.

    I will now pull way back and lurk some more, I apologize and should have been more considerate.

    I hope you know that I, in good faith, thought that I had already done so and meant no harm.

  10. #10
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    I used to play a game using the good ole mud ways,

    Something Dragon....

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